Most devs in the 90s slapped a basic 16-bit additive checksum on battery backed SRAM and called it a day. Takes thirty seconds with a hex editor and a python one-liner to fix the block after maxing out stats. People act like reversing these files is some elite art form, but half the time they just XOR the block with a static key if they even bothered. The real fun isnt rebuilding a clean save anyway. Forcing invalid item IDs into restricted equip slots to crash the battle engine is where things get interesting 👾