I spent three hours last night digging through my attic to pull out my old 2003 Sony Trinitron monitor just to test Quake III without any spatial or temporal smoothing. The pure, razor-sharp jagged edges on those geometry models were an absolute breath of fresh air. Modern TAA and FXAA literally just smear vaseline over the display to hide lazy geometry. Give me crisp aliased sub-pixels any day over motion blur disguised as anti-aliasing. 🤓